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Redis + ActionController::Live threads not dying

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Background: We've built a chat feature in to one of our existing Rails applications. We're using the new ActionController::Live module and running Puma (with Nginx in production), and subscribing to messages through Redis. We're using EventSource client side to establish the connection asynchronously.

Problem Summary: Threads are never dying when the connection is terminated.

For example, should the user navigate away, close the browser, or even go to a different page within the application, a new thread is spawned (as expected), but the old one continues to live.

The problem as I presently see it is that when any of these situations occur, the server has no way of knowing whether the connection on the browser's end is terminated, until something attempts to write to this broken stream, which would never happen once the browser has moved away from the original page.

This problem seems to be documented on github, and similar questions are asked on StackOverflow here (pretty well exact same question) and here (regarding getting number of active threads).

The only solution I've been able to come up with, based on these posts, is to implement a type of thread / connection poker. Attempting to write to a broken connection generates an IOError which I can catch and properly close the connection, allowing the thread to die. This is the controller code for that solution:

def events  response.headers["Content-Type"] = "text/event-stream"  stream_error = false; # used by flusher thread to determine when to stop  redis = Redis.new  # Subscribe to our events  redis.subscribe("message.create", "message.user_list_update") do |on|     on.message do |event, data| # when message is received, write to stream      response.stream.write("messageType: '#{event}', data: #{data}\n\n")    end    # This is the monitor / connection poker thread    # Periodically poke the connection by attempting to write to the stream    flusher_thread = Thread.new do      while !stream_error        $redis.publish "message.create", "flusher_test"        sleep 2.seconds      end    end  end   rescue IOError    logger.info "Stream closed"    stream_error = true;  ensure    logger.info "Events action is quitting redis and closing stream!"    redis.quit    response.stream.closeend

(Note: the events method seems to get blocked on the subscribe method invocation. Everything else (the streaming) works properly so I assume this is normal.)

(Other note: the flusher thread concept makes more sense as a single long-running background process, a bit like a garbage thread collector. The problem with my implementation above is that a new thread is spawned for each connection, which is pointless. Anyone attempting to implement this concept should do it more like a single process, not so much as I've outlined. I'll update this post when I successfully re-implement this as a single background process.)

The downside of this solution is that we've only delayed or lessened the problem, not completely solved it. We still have 2 threads per user, in addition to other requests such as ajax, which seems terrible from a scaling perspective; it seems completely unattainable and impractical for a larger system with many possible concurrent connections.

I feel like I am missing something vital; I find it somewhat difficult to believe that Rails has a feature that is so obviously broken without implementing a custom connection-checker like I have done.

Question: How do we allow the connections / threads to die without implementing something corny such as a 'connection poker', or garbage thread collector?

As always let me know if I've left anything out.

UpdateJust to add a bit of extra info: Huetsch over at github posted this comment pointing out that SSE is based on TCP, which normally sends a FIN packet when the connection is closed, letting the other end (server in this case) know that its safe to close the connection. Huetsch points out that either the browser is not sending that packet (perhaps a bug in the EventSource library?), or Rails is not catching it or doing anything with it (definitely a bug in Rails, if that's the case). The search continues...

Another UpdateUsing Wireshark, I can indeed see FIN packets being sent. Admittedly, I am not very knowledgeable or experienced with protocol level stuff, however from what I can tell, I definitely detect a FIN packet being sent from the browser when I establish the SSE connection using EventSource from the browser, and NO packet sent if I remove that connection (meaning no SSE). Though I'm not terribly up on my TCP knowledge, this seems to indicate to me that the connection is indeed being properly terminated by the client; perhaps this indicates a bug in Puma or Rails.

Yet another update@JamesBoutcher / boutcheratwest(github) pointed me to a discussion on the redis website regarding this issue, specifically in regards to the fact that the .(p)subscribe method never shuts down. The poster on that site pointed out the same thing that we've discovered here, that the Rails environment is never notified when the client-side connection is closed, and therefore is unable to execute the .(p)unsubscribe method. He inquires about a timeout for the .(p)subscribe method, which I think would work as well, though I'm not sure which method (the connection poker I've described above, or his timeout suggestion) would be a better solution. Ideally, for the connection poker solution, I'd like to find a way to determine whether the connection is closed on the other end without writing to the stream. As it is right now, as you can see, I have to implement client-side code to handle my "poking" message separately, which I believe is obtrusive and goofy as heck.


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